Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

SDyer

Anyone know a good heightmap editor?

This topic is 5542 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, I''m looking for a good grayscale heightmap editor, preferrably one that can save to RAW file format. I know I could use even Paint to create a heightmap, but setting the grascale pixel by pixel is way too tedious. I''m sure there''s a more convenient editor out there that lets me raise/lower portions of the image, setting all the involved pixels to make nice slopes, flat terrain, etc. Anyone know a good tool like this?

Share this post


Link to post
Share on other sites
Advertisement
Bryce 4/5. You name it you can do it as far as terrains, you can export the heightmaps and mesh. When you export you can also save the texture and bumpmap to the terrain.

-UltimaX-

"You wished for a white christmas... Now go shovel your wishes!"

Share this post


Link to post
Share on other sites
How about a downloadable freeware/shareware one? Bryce is great, but I don''t think I can get it today, and all I need is a VERY simple tool for right now.

Share this post


Link to post
Share on other sites
the gimp has a plugin for heightmaps ..

i am not sure where i got it from .. its in my gimp .. simple and easy to use. the preview option sometimes crashes..

search for terragen. www.planetside.co.uk

its the level editor for the game planetside, but its damn good

Share this post


Link to post
Share on other sites
FYI - got my hands on a trial copy of Photoshop. It does an adequate job of letting me set somewhat realistic terrain. It handles the RAW format, and had brushes for various effects - "lava", "lunar", etc. - that produce some good heightmaps.

Share this post


Link to post
Share on other sites
The World Machine (BETA)

http://students.washington.edu/sschmitt/world/

Its more of a combine randomly seeded things to create terrain.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!