cel-shade demo
That should be http://www.teliu.com/Download.html
It looks nice, though cel-shaded things should not be shaded that 3D way, as it basically defeats the purpose of cel-shading (looking like a cartoon); the black border wasn''t very noticeable. Still, the lighting did look good.
~CGameProgrammer( );
It looks nice, though cel-shaded things should not be shaded that 3D way, as it basically defeats the purpose of cel-shading (looking like a cartoon); the black border wasn''t very noticeable. Still, the lighting did look good.
~CGameProgrammer( );
Thank you for checking out the demo, sorry about the page address. I should make the border thicker.
CGameProgrammer - " though cel-shaded things should not be shaded that 3D way, as it basically defeats the purpose of cel-shading (looking like a cartoon); "
can you tell me more about how to make it more cartoonish? I''m really interested in making a cartoon looking object
Thanks
CGameProgrammer - " though cel-shaded things should not be shaded that 3D way, as it basically defeats the purpose of cel-shading (looking like a cartoon); "
can you tell me more about how to make it more cartoonish? I''m really interested in making a cartoon looking object
Thanks
Cartoons aren''t lit. The environments are, but not the foreground objects. To make something look like a cartoon, you disable lighting and set the vertex colors to white (so everything is fully lit). And of course you use cel-shading.
~CGameProgrammer( );
~CGameProgrammer( );
I just downloaded it. it looked quite cool to me would mind seeing a character animating.
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