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shadow mapping +directional light source

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can someone point me to an article on how to do this usually shadowmappings is done for spotlights any idea?

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with directional light i mean sunlight for example just to make sure we are talking about the same things

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Orthographic projection?
Check out perspective shadow maps as well.

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and that really works?

so i can create a faked lightsource which moves along with the player and always points into the same direction?

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