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okonomiyaki

A question about the chunked lod paper

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I''m trying a couple of different LOD techniques, and right now it''s chunked LOD. In the chunked lod paper, it describes the distance from a node as "the distance from the viewpoint to the closest point on the chunk''s bounding volume..." I know what he means by bounding volume, but could anyone describe the algorithm for this? I can''t really think of a way to figure that out, and I''m sure there''s a simple algorithm but I just don''t know it. Thanks!

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In my implementation I just used distance from bouding sphere (I build spheres around AABB). It workd just fine for me. For exact distance you should look at http://www.magic-software.com/Documentation.html

You should never let your fears become the boundaries of your dreams.

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Great! I was thinking of using spheres, but that can lead to big distance errors I thought, but if you say it works fine it''s worth a try. I''ll try that first, thanks!

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