A question about the chunked lod paper
I''m trying a couple of different LOD techniques, and right now it''s chunked LOD. In the chunked lod paper, it describes the distance from a node as "the distance from the viewpoint to the closest point on the chunk''s bounding volume..." I know what he means by bounding volume, but could anyone describe the algorithm for this? I can''t really think of a way to figure that out, and I''m sure there''s a simple algorithm but I just don''t know it. Thanks!
In my implementation I just used distance from bouding sphere (I build spheres around AABB). It workd just fine for me. For exact distance you should look at http://www.magic-software.com/Documentation.html
You should never let your fears become the boundaries of your dreams.
You should never let your fears become the boundaries of your dreams.
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