playing AVI's in a game
Dude are u new to programming in c++? Because if u dont know what those errors mean... um... look up the error codes..
add (DXSDK)\Samples\Multimedia\DirectShow\BaseClasses to the include path.
also you need to build strmbase.lib and strmbasd.lib from the .dsw/sln file in that same directory. Then put those libs somewhere in the lib path.
But if you didn't already know this then that means you haven't read the docs. Normally with DX you might be able to do this, but with DirectShow thats IMPOSSIBLE.
And no If you're in directdraw exclusive mode there is no easier way.
Sorry.
EDIT: Oh yeah, and the include you need is streams.h
[edited by - null_vector on June 2, 2003 10:42:29 AM]
also you need to build strmbase.lib and strmbasd.lib from the .dsw/sln file in that same directory. Then put those libs somewhere in the lib path.
But if you didn't already know this then that means you haven't read the docs. Normally with DX you might be able to do this, but with DirectShow thats IMPOSSIBLE.
And no If you're in directdraw exclusive mode there is no easier way.
Sorry.
EDIT: Oh yeah, and the include you need is streams.h
[edited by - null_vector on June 2, 2003 10:42:29 AM]
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