This topic is now archived and is closed to further replies.

where have stuff about Rendering and pipe?

This topic is 5312 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Sorry, didn't read your question correctly... The graphics pipeline, isn't really a pipe of any kind, lol...

It is just several "stages", in which you proccess the data you send to OpenGL, the vertex data...

Take a look at this:

It's taken from the GDC2003 OpenGL performance paper...

[edited by - James Trotter on May 28, 2003 4:45:40 PM]

Share this post

Link to post
Share on other sites