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WGL and pbuffers

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Hi, I am trying to set up pBuffers, but the code refuses to compile, giving the error messages like: : error C2065: ''wglGetLastError'' : undeclared identifier Anybody who knows what''s wrong? (WinXP, GF4, latest drivers) Code snippet: #include <windows.h> #include <gl/gl.h> #include <gl/glu.h> #include "glext.h" #include "wglext.h" void init() { // these compile ok HDC hdc = wglGetCurrentDC(); HGLRC hglrc = wglGetCurrentContext(); // these won''t compile wglGetLastError(); wglChoosePixelFormatARB(....); }

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You are trying to use extensions; to do this, you must first setup functions pointers, then use wglGetProcAddress to get the function''s address

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: error C2065: ''wglGetLastError'' : undeclared identifier
-> UNDECLARED IDENTIFIER

See
http://developer.nvidia.com/docs/IO/1312/ATT/PixelBuffers.pdf

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