Win32 Game Programming

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24 comments, last by sSimontis 20 years, 10 months ago
quote:Original post by Annatar
So when I follow the gametutorial.com Win32 tutorials am I using MFC?


*surfing over to gametutorials.com to check*

As I assumed: No. It's Win32.

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[edited by - rohde on May 29, 2003 5:06:59 PM]
"We confess our little faults to persuade people that we have no large ones." -Francois de La Rochefoucauld (1613 - 1680). | My blog
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Ok I''m confused. Does anyone have any links where I can read up on Win32 or MFC?
quote:Original post by Annatar
Ok I''m confused. Does anyone have any links where I can read up on Win32 or MFC?


www.winprog.org
Metal Typhoon
Allright thanks
quote:Original post by Annatar
I just started trying out Win32 API. Would all you guru's out there recommend getting a book on it or should I save my money for a later date and get a DirectX book after I get the basics of Win32? Thanks
I recommend Programming Windows, 5th Edition, but you don't need to understand the win32 API in this much depth, if you only plan on making OpenGL apps with it. But, this is a great book to have nonetheless.

Jason Doucette - online resume page: www.jasondoucette.com
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"Great minds discuss ideas, average minds discuss events, small minds discuss people." - Anna Eleanor Roosevelt, 1884-1962

[edited by - Jason Doucette on June 2, 2003 1:27:28 PM]
Jason Doucette / Xona.comDuality: ZF — Xbox 360 classic arcade shmup featuring Dual Play
And it is a "big" book.

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