Best shadow algorithm

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9 comments, last by brucesinner 20 years, 10 months ago
you can use a Dual Parabolic Shadow Mapping for point lights.
check out the demo

http://nehe.gamedev.net/files/dpsm.rar

And maybe combine it with the BSP loader 6 at www.gametutorials.com

Bobby

[edited by - bgcjr on June 1, 2003 12:22:11 PM]
Game Core

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