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wraping text font around a cylinder using open GL

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HI, I want to program a vb6 program using open gl to draw a 3d cylinder and then be able to wrap any input text of any font size around it. has anyone coded this before or have any suggestions? Im new to using opengl so any help would be greatly apreciated. thanks Kurt H.

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just use any of tutorials on rendring to texture (there are quite a lot of them...even on this site) and insted of scene draw text

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