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Lohrno

Multiple transformations...

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I have a problem in which I have an object that I wish to rotate around all axes. The behavior I wand is for the X transformation to happen first, and not all of them at the same time. My rotation code builds a matrix and sets it''s transform. But I need to have the X rotation (rotation around the X axis, or up/down rotation) happen first. How would I do this? -=Lohrno

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