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Does any one know what angle an isometric view is from. I think its 60 degrees but it looks wrong i.e. (bad ascii diagram time) Eye / / /<-angle -------- Floor Cheers

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With "true" isometric, the width of a flat tile is twice the height. sin( a ) = .5, so a = 30 degrees (or 60 depending on which angle you are talking about).

Anyways, there is a forum on GameDev specifically for isometric games. You should be asking there, not here.

Isometric Land

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