quote:Original post by Marjoleinquote:Original post by singsongdingdong
I want to make a hot car racing game for my girlfriend
[edited by - singsongdingdong on June 4, 2003 1:12:58 AM]
Aaaaaah, that''s sweet
"Hey babey, you like my racing game? ... Huhuhu..."
ODE is a free physics engine that should get you going as far as racing games physics goes. but be warned, car racing games like burnout or gran tourismo are highly technical. ODE should have example of car physics modeling to help you out.
http://opende.sourceforce.net
there is also a nice rendering engines you can use if you''re not too good at programming APIs. Cube and Crystal space come to mind. Cube does a lot more than graphics mind you, and it''s mostly oriented towards first person shooters.
http://crystal.sourceforge.net/drupal/
http://wouter.fov120.com/gfxengine/
Also check out "The Physics of car racing series" by Brian Beckman.
http://www.miata.net/sport/Physics/
http://phors.locost7.info/contents.htm