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drslush

Non-blocking sockets

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I am trying to make a program that uses sockets and can check if data has been recieved. Currently I''m just using recv() with MSG_PEEK to see if there is data, but this blocks the thread. I know its possible to make a non-blocking socket with Winsock 2 (I''m looking into overlapping sockets). Is this possible to do in Winsock 1.1?

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