Optimizing

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11 comments, last by Majin Gotenks200 20 years, 10 months ago
Just make your own profiler that shows the execution time in ms for all your major functions (AI, rendering, etc) on the screen. That''s what I do for all of my projects. That way you can easily see where you are getting slowdowns... for example, you might see your rendering time increase from 2 ms per frame to 20 ms per frame when staring into a toliet. Then you cut down on the toliet''s polys.
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some acceleration techniques
Intel also has a compiler.

check it out.
http://developer.intel.com/software/products/compilers/

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