DirectX7.0 - Sound for MP3
I see some online game that have mp3 file in their background music folder, so, i want to ask a question, can directx7 play mp3?
Not sure about DX 7, but I know DX 8 can do it with DirectShow. Take a look at the (painfully outdated) DX 7 SDK docs in the DirectShow section and see.
Ryan Buhr
Reactor Interactive, LLC.
www.reactorinteractive.net
Ryan Buhr
Reactor Interactive, LLC.
www.reactorinteractive.net
Oh, and do yourself a favor and start with DirectX 9.0. Don''t even bother learning DX 7.
Ryan Buhr
Reactor Interactive, LLC.
www.reactorinteractive.net
Ryan Buhr
Reactor Interactive, LLC.
www.reactorinteractive.net
As you say, you mean i need to learn Direct X 8.0 or 9.0 instead of DirectX 7.0? but is it have too many different between Direct X 7.0 , Directx 8.0 and Directx9.0
When I do the game, i just have directx8.0 SDK, so, if i learn Directx9.0, how can i found DirectX 9.0 SDK?
I am learning directx7.0, so, is it difficult to change Directx9.0 and is it have so many different between them
thx for your help
When I do the game, i just have directx8.0 SDK, so, if i learn Directx9.0, how can i found DirectX 9.0 SDK?
I am learning directx7.0, so, is it difficult to change Directx9.0 and is it have so many different between them
thx for your help
go to msdn.microsoft.com/directx
download the dx9 sdk and go through the tutorials that are included
dx7 and dx8 are quite a bit different
dx7 requires initialising directdraw and all this other stuff
dx8 is wrapped up all nice
download the dx9 sdk and go through the tutorials that are included
dx7 and dx8 are quite a bit different
dx7 requires initialising directdraw and all this other stuff
dx8 is wrapped up all nice
Thanks for you first
Actually, I am learning DirectX7.0 and I am afraid it is quite difficult to understand driectx9.0 and i cannot found enough example about that >_<
Actually, I am learning DirectX7.0 and I am afraid it is quite difficult to understand driectx9.0 and i cannot found enough example about that >_<
If you're working on a 2D game, then you might be better off sticking with 7. DX9 kinda gets rid of DDraw, and it's a bit more difficult to do 2D junk in DX9. Admittedly, you can use a Sprite interface, but DDraw is really so much easier. Then you don't have to worry about Textures, and so on.
Perhaps you should use the BASS sound system library. It's free for noncommercial uses. It works through DirectSound, and all you need is DX3 or later. But it includes support for the DX8 effects.
[Edit]
Oops, my bad. Let me include a link!
http://www.un4seen.com/
[edited by - bob_91321 on June 6, 2003 10:53:46 PM]
Perhaps you should use the BASS sound system library. It's free for noncommercial uses. It works through DirectSound, and all you need is DX3 or later. But it includes support for the DX8 effects.
[Edit]
Oops, my bad. Let me include a link!
http://www.un4seen.com/
[edited by - bob_91321 on June 6, 2003 10:53:46 PM]
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