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I'm just starting out today

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I want to be an excellent game designer/programmer. I have seen some of the sallerys these guys make and it totally blows my mind. I would like to produce a game like Halo or something in my life and i was just wondering what languages to learn and books to read to do that. Also, I noticed that all of the guys in the Bungie team that makes Halo are like in their 20''s and 30''s. How long have they been doing this to make games such as this. What books will teach me what I have mentioned in my post?

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ehhhh.... Learn C++ and study the biz. Making games shouldn''t be completely about money because game makers don''t really make waaayyy too much money, especially when they first start out. The people that made Halo prolly spent around 3 years or more learning programming to get to the level they''re at. Game programmers don''t make much money tho because a LOT of people want that job so the industry is like "They want to do it so WHY should we pay them well", i''ve read it''s much better and easier to work for a normal company instead of a game company. As far as producer goes, no one pretty much starts out as a producer.

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The guys at Bungie spent way more than 3 years learning how to program to make Halo. Halo wasn''t even their first game. It takes a decent sized team with several years of experience to make a game like Halo.

Work on mastering C++, or at least getting a good grasp on it, then move onto an API. To be honest with you, you should probably spend at least a year working on just C++ and after you think you know it pretty well, then pick an API (DirectX, SDL, GLUT, and/or OpenGL) and run with it

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Dude, dont get into this thing for money, no, mostly all of us here either have a passion for gaming or a passion for programming or both, but almost nobody here is in this stuff for money... And just to tell you most people told me that Game-devver dont make as much money as you think, but other kinds of programmers do... like database. If youre in this for $$ then try some other area...

If youre not :

Go to www.gamedev.net.net/reference/start_here, and check out other parts of this site...

BattleGuard

Whenever I try to find a better signature than this... Well, I can't... This is it, Sorry...


[edited by - BattleGuard on June 4, 2003 11:16:29 PM]

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the halo team is probably making a decent living. Their game is very sucessful, and they have the backing of Microsoft. But the financial benefits is more in royalties than in salary I would think. A lot of companies work like that. They pay you peanuts, and if the game sells well, they pay you get extra peanuts. programmers and artists are the last to see the money though. Making money while starting as a games programmer is a myth. How many of you makes more than £23,000 a year (that''s just a number on top of my head )? That''s £1,600 a month after tax, £1000-£900 after rent, bills, pension and various money grabbing schemes, so it''s £250 a week in a good month. Does that sounds a lot? And I don''t even use my car very much (Fuel is 70pence a litre over here, which makes it £3.15 a gallon). A newbie would start at around 18,000-20,000 a year. Do the maths.

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quote:
Original post by BattleGuard
Dude, dont get into this thing for money, no, mostly all of us here either have a passion for gaming or a passion for programming or both, but almost nobody here is in this stuff for money... And just to tell you most people told me that Game-devver dont make as much money as you think, but other kinds of programmers do... like database. If youre in this for $$ then try some other area...

If youre not :

Go to www.gamedev.net.net/reference/start_here, and check out other parts of this site...

BattleGuard

Whenever I try to find a better signature than this... Well, I can''t... This is it, Sorry...


[edited by - BattleGuard on June 4, 2003 11:16:29 PM]


That link doesn''t work

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Guest Anonymous Poster
http://www.gamedev.net/reference/start_here/

he meant that

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