Tips on how to calculate vertex normals that gives a nice smooth surface shading?

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11 comments, last by Lionheartadi 20 years, 10 months ago
quote:Original post by drslush
AP, how many questions are ever asked on this forum that haven''t been asked before? Seriously...


So true, . But still, the search button should be the first place everyone looks before they post a new question.


Graham Rhodes
Senior Scientist
Applied Research Associates, Inc.
Graham Rhodes Moderator, Math & Physics forum @ gamedev.net
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Maybe you can find your answer here
quote:Original post by robert_s
Maybe you can find your answer here


Hi

Thx great tutorials. You explain things well and clearly. Good tutorials Thnaks I think I may find some help in your tutorials.
Adrian Simionescu

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