Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

tHiSiSbOb

Accumulation Buffer

This topic is 5484 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Does the accumulation buffer come standard with most cards these days? I am asking because I tried to use it and it went REALLY SLOW. (.25 fps). And I know it is not my code. I have a GeForce mx 420.

Share this post


Link to post
Share on other sites
Advertisement
Yes, the accumulation buffer is impractical for anything less than the high end cards. I''m not quite sure what cards support it though.

Share this post


Link to post
Share on other sites
The accumulation buffer is unstandard and the majority of cards don''t support it. Therefore it has to run in software, making it REALLY slow!

For most things there is an alternate way of doing it, without the accumulation buffer...

Share this post


Link to post
Share on other sites
I don''t think so, the Quadro FX is almost the same chip as the GeForce FX.
Cards from 3D Labs could have support for it.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!