iD .map format for levels? slow?

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11 comments, last by mmx87 20 years, 10 months ago
well, I heard any type of BSP isnt good for outdoor areas. Maybe by using a terrain engine and .map or .bsp for objects/buildings?
mmx87
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quote:Original post by mmx87
well, I heard any type of BSP isnt good for outdoor areas. Maybe by using a terrain engine and .map or .bsp for objects/buildings?


this is true, since BSP''s strength lies in using "walls" to occlude things that dont need to be drawn. in an outdoor area you''d probably want to use an octree/portal setup. you could always have BSP support for indoor areas, but if they seamlessly integrate with your outdoor areas you may as well make them portal based as well.


-eldee
;another space monkey;
[ Forced Evolution Studios ]

::evolve::

Do NOT let Dr. Mario touch your genitals. He is not a real doctor!

-eldee;another space monkey;[ Forced Evolution Studios ]
give me an hour or two to add this promised .txt support
http://www.8ung.at/basiror/theironcross.html

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