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The Lion King

Lesson 6 - Compilation Error by Linker

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What is AUX_RGBImageRec in Lesson 6 - Textures ? I can survive anything ... even NUKES!!! The Lion King [edited by - The Lion King on June 18, 2003 10:40:45 PM]

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/* RGB Image Structure */
typedef struct _AUX_RGBImageRec {
GLint sizeX, sizeY;
unsigned char *data;
} AUX_RGBImageRec;

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Thanks ... but one more problem ...
When I compile thie example it gives the following error :

Linking...
Scene.obj : error LNK2001: unresolved external symbol "unsigned int * Texture" (?Texture@@3PAIA)
Texture.obj : error LNK2001: unresolved external symbol "unsigned int * Texture" (?Texture@@3PAIA)
Debug/06 - Texture Mapping.exe : fatal error LNK1120: 1 unresolved externals

Build log was saved at "file://i:\My Excercises\OpenGL\NeHe\06 - Texture Mapping\Debug\BuildLog.htm"
06 - Texture Mapping - 3 error(s), 0 warning(s)

I am using Visual Studio''s C++.

Please Help.

I can survive anything ... even NUKES!!!

The Lion King

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