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adventuredesign

Possible opportunity for game developers

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The medical market, a huge market, might benefit from simple games that address this issue: Here Adventuredesign _______________ Genius is the ability to do what the talented find impossible.

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There''s already crossover in that area, though usually the other way (voxels anyone...)

There has been crossover the other way in the past too. I remember when I was at school (back in the 1980s), the computer room used to have a policy of "no games"...unless you were dyslexic.

The soapbox in the June 2003 issue of Game Developer magazine will probably be of interest too. It seems the world is waking up to the idea of using games technology for non-recreational use (e.g. a 3rd person game engine crossed with The Sims is perfect for demonstrating building evacuation procedures).


--
Simon O''Connor
Your Company Here

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