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MyCatIsTheBest

Question about models...

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I am writing a simple 3d engine, just for fun. I already have a terrain made, and I have models from .3ds I would like to insert. Are their any converters for .3ds to whatever OpenGl format is? I''m kinda new at importing models from other things. I just usually draw them in Open Gl, but the quilaty is too bad, and too time consuming.

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Guest Anonymous Poster
The OBJ format is very easy to load. There are quite a few other human readable formats.

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quote:
Original post by Sander
On page 5 there''s even a tut to show you how to animate them using keyframes.

Actually, you have to buy their CD to get the 3DS Animation Tutorial.

---
"I made it into someone elses sig!" -capn_midnight
A Link for programming drunks

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Guest Anonymous Poster
quote:
OBJ has no texture...


It does actually. At the top of an OBJ file is this entry:
mtllib somefile.mtl

That file has the materials for the current object, including textures associated with the object.

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