Archived

This topic is now archived and is closed to further replies.

stevenmarky

need to know what you want

Recommended Posts

me and my freinds are making a new programming site called DX++ it will be about programmming DirectX with C++. What would you like to see on a DirectX website? any specific tutorials info ect? It''s not finished but if you would like to see what the website is like at the moment goto: http://www.dxcplusplus.co.uk //end

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
But... Quake3 uses neither C++ nor DirectX.

Share this post


Link to post
Share on other sites
nes8bit, I think it would have to be "How to make Unreal Tournament in [unsigned long] Easy Steps!"

Share this post


Link to post
Share on other sites
Hey,Sean Howe, what browser, screen res and os are you using?
The site seems to work fine on our computers.
If you see any problems with our site www.dxcplusplus.co.uk can you please send an e-mail to problems@dxcplusplus.co.uk thanks.

//end

Share this post


Link to post
Share on other sites
Guys (especially nes8bit), do try to be just a little more serious. At least in this forum, or I'm going to have to start deleting posts and I don't want to do that.

- WitchLord

Edited by - WitchLord on June 16, 2000 11:47:31 AM

Share this post


Link to post
Share on other sites
I''d like to see a nice beginners tutorial for D3D, or Direct X in general. You know, something that covers the basics and all the tools but doesn''t get into really advanced stuff. Just something, easy to understand, informative, fun, and interesting. That''s what I''d like to see.

............
Guardian Angel Interactive

Share this post


Link to post
Share on other sites
quote:
Original post by WitchLord

Guys (especially nes8bit), do try to be just a little more serious. At least in this forum, or I''m going to have to start deleting posts and I don''t want to do that.

- WitchLord

Edited by - WitchLord on June 16, 2000 11:47:31 AM


Hey! I''m serious! I really want to see one of those tutorials. Anyone with that type of tutorial is gonna get so many hits on their page.

------------------------
Captured Reality.

Share this post


Link to post
Share on other sites
DX++? Just *another* set of standards "the man" has set for the ''conformists.'' But seriously, I dont do C++ so if you want too it wouldn''t bother me.

-----------------------------

A wise man once said "A person with half a clue is more dangerous than a person with or without one."

Share this post


Link to post
Share on other sites
Q3A doesn''t use DirectX or C++? Carmack has then earned his title as "programming" god if it is all in Assembly. Can anyone confirm this because if that is true. I am picking up a copy of "Learn Turbo Assembler".

btw, Witchlord, this is a serious post . If it is true then learning assembler is something I would like to do.

Share this post


Link to post
Share on other sites
Actually, Carmack programs in C. If he made Q3A in assembly I would construct a shrine for him and call him "The God of Programming." Too bad that isn''t true. Although, he does use asm a little.

-----------------------------

A wise man once said "A person with half a clue is more dangerous than a person with or without one."

Share this post


Link to post
Share on other sites
I didn''t mean to step on any toes here, but consider this for a while: What is the useful to useless post ratio in this thread? And what would you want it to be when you ask a question? Even my posts belong in the useless group but that can''t be helped. I don''t mind a joke once in a while, but there is no need to fill the entire thread with it. (nes8bit I too would want such a tutorial so it wasn''t your first post that made me write this, I singled you out because you are the one that is the most visible.)

And for your information Q3A does use DirectX, just not Direct3D. I believe it uses both DirectInput and DirectSound. And Carmack has written several times that there is very few times that assembly is actually needed anymore, you gain a lot more speed by optimizing your algorithms than by optimizing the implementation of them.

- WitchLord

Share this post


Link to post
Share on other sites
quote:
Original post by WitchLord
(nes8bit I too would want such a tutorial so it wasn''t your first post that made me write this, I singled you out because you are the one that is the most visible.)


...Ok whatever...


------------------------
Captured Reality.

Share this post


Link to post
Share on other sites
I think some medium level and high level tutorials would be good. Its hard to learn beginner stuff from the web anyway, so i think you should target the slightly more high level programmers. I''d like to see some information on 16 bit stuff as well as I''ve just started to get into that (have been working in 8-bit palettised till now) and its a bit more complicated than using 256 colors...

- Daniel

Share this post


Link to post
Share on other sites