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pacman

2 points and an angle

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I have this really stupid question. I have an object, and when it moves around the screen (overhead view), I want it to always face the middle of the screen. This should be very is to solve, but everything I''ve tried seems to fail. Anybody ever do this before? Anybody have a good way of doing this? pacman

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angle = atan2( center.y - object.y, center.x - object.x );

how''s that?

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Yeah, I tried something like that, but now that I think about it, maybe I screwed up some where....

Thanks for the reply

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