Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

billybob

good mesh format that supports animation?

This topic is 5557 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am looking for a good mesh format that supports at least vertex based animation, i''m going to need skeletal at some point, so it might as well have that too. the only formats i know that exist are obj, 3ds and md2/3. I''d like to avoid md* (not sure if my artist''s program supports it), and 3ds doesn''t support animation. what are the options?

Share this post


Link to post
Share on other sites
Advertisement
quote:
Original post by billybob
I am looking for a good mesh format that supports at least vertex based animation, i''m going to need skeletal at some point, so it might as well have that too. the only formats i know that exist are obj, 3ds and md2/3. I''d like to avoid md* (not sure if my artist''s program supports it), and 3ds doesn''t support animation. what are the options?


First of all the obj format is static,second the 3DS are fully animated but it''s a lilie hard to do it .MD2 support only rude keyframes but they are good enough for simple animation(tell him Entropy ) and MD3 supports some kind of bone animation.Other possibilities are the MS3D or custom format which i highly recommend!

"You losers better learn...NOONE CONTROLS OUR GOD DAMN LIFE!!!" - MANOWAR

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!