Archived

This topic is now archived and is closed to further replies.

Dauntless

Where do you draw your inspiration and motivation from?

Recommended Posts

Well, it''s been an extremely hectic last two months for me, and my imagination pool seems to have dried up. I was hoping my recent vacation to California would have cured me of that, but it seems to have made it worse actually. I''ve been trying to work up some inspiration and motivation to get me back on track for developing my game, but I seem to be hitting both writer''s block and programmer''s block. I have been getting enthused in one area, though it''s not related to my wargame....martial arts. I''ve been working out alot and am interested in restarting martial arts again come the Fall semester. As a consequence, I''ve been looking at some role-playing games, namely the Hero system and the Ultimate Martial Artist. While this has given me some ideas for some of the organizations within my game world, the whole military aspect just seems like a nebulous cloud to me right now. So what does everyone else do when the inevitable writer''s/programmer''s block pop-up? how do you draw some motivation and inspiration to help rejuvenate your creative juices?

Share this post


Link to post
Share on other sites
Usually taking a vacation and traveling works for me, but it seems that you''ve already tried that. Talking to others (in person) that are enthusiastic about their projects usually helps as well. I find enthusiasim can be contagious.

--
http://www.zmgames.com/

Share this post


Link to post
Share on other sites
i get my motivation out of the love of games. it also helps being a new person to programming. i just love designing games. even though i have not made 1 real game yet i have designed multiple games.

all you have to do is think of something that your interested in and put that into a game.

say martial arts. you could make an rts say where everyone fights bare fist or with samurai swords and with technology you learn new moves. also you could include different "races" thatfight with different styles such as kung fu and tae kwon do

____________________________________________________________

as you can see i ramble, but at least i have my own opinion
have a nice day

Share this post


Link to post
Share on other sites
I say quite the opposite McMcDonald. Playing a game leaves you surrounded by somebody elses work. As such it causes a considerable hinderance to producing your own creative ideas. I''m not saying don''t consider games at all as an inspiration, just that you''d be surprised how much of a hinderance they can be when it comes to thinking ''outside the box''.

Share this post


Link to post
Share on other sites
if you were born and raised in a box would you know anything of the world outside the box. hmm could a person raised in a box imagine trees? this is for inspiration

Share this post


Link to post
Share on other sites
I think I agree with m_wherett. I think I''ll take a small hiatus from games and maybe catch up on some reading and movies that I never watched. And as rhesus says (I think), if all you know is one thing, how can you know about others?

It''s funny...in the west there''s the saying, "Jack of all trades, master of none", but in the east they say, "master one thing, and you''ve mastered them all". I''m really a jack of all trades kind of guy who knows a little about alot, but not alot about one or two things. This has always been my source of inspiration, because so many things fascinate me that I have a huge pool of ideas from. On the other hand it can also be a distraction and causes me to have a fairly small attention span because I see something else interesting and move to it (fortunately, this doesn''t apply to women ).

So I''ll try shaking things up a little and read some things that I''ve been meaning to....hopefully I''ll draw some ideas from that. Thanks for all the suggestions so far from everyone.

Share this post


Link to post
Share on other sites
I think in your case, it''d be a good idea to read (or reread) Musashi''s Book of Five Rings. If you''re gaining interest in martial arts, and you come upon the idea that if you can defeat 10 people by yourself, then you can defeat 100 with 10 people, 1000 with 100, and so on, then perhaps you''ll look into the effect of that on the military aspects of your game.

As for what gives me inspiration, I have about 10 interests that I work on, and my enthusiasm seems to rotate between them, so I don''t have to worry about boring myself. I don''t worry about distributing my time evenly. If I''m more enthusiastic about one area, then doesn''t that mean I''d be happier if I worked more in that area? So why deny that impulse (unless you''re receiving pay for another area)?

Share this post


Link to post
Share on other sites
Musashi''s Book of Five Rings is a classic and I read it when I was 16 (about 15 years ago) so maybe it''s time for a re-read. Sun Tzu''s Art of War is also great of course, as is the 36 Strategems. Maybe I''ll look up something by Clausewitz though, since I''ve never read any of his stuff.

I''ve been meaning to read up more on Chan (Zen) Buddhism as well as other philosophy and religious books. I think I''m going to start fleshing out my game world a little more because often as I start thinking about certain aspects of the game world it gives me ideas about game rules. For example, religious convictions might affect morale bonuses, or cultural customs might dictate a certain proclivity towards a certain kind of strategy or force build up. This in turn gives me ideas of how to shape certain game rules.

I actually think this is a huge reason why so many sci-fi and fantasy games have a hollow feeling, because the foundation of the game world isn''t strong and it lacks a consistent feel. The trick is getting myself motivated to READ up on stuff like this to give me inspiration on how to use these ideas for the game.

Share this post


Link to post
Share on other sites
To be truthful with you all I don''t like the idea of using any body elses work to come up with inspiration because then it just a copy of their game or idea. If you come up with an idea by yourself and its like another idea come up with a new one or set restrictions that the other idea didn''t have which means you will have find a route different from the other game or idea. It is the ideas that come from inside that make big bucks whether they be good or evil.

Share this post


Link to post
Share on other sites
My personal favorite is to just remind myself that "Sloth Breeds Sloth".

I sit down, even if just for five minutes and figure some stuff out on paper, or write some code.
Then, next thing I know i'm sucked back into it, getting tons done.

Low tech solution to a low tech problem

Cheers!
- Jacob

[edited by - Kevlar-X on July 6, 2003 4:37:01 PM]

Share this post


Link to post
Share on other sites
quote:
I''ve been meaning to read up more on Chan (Zen) Buddhism as well as other philosophy and religious books
Buddhism, y''say? Well, then, let me share my favorite link. Nothing to do with the topic at hand, but insightful and interesting.

Clausewitz is very dry and very verbose. Not something I''d use for inspiration.

Share this post


Link to post
Share on other sites
LtKicker-
I agree that just using someone else''s ideas leads to a stagnated game because it''s like an incestuous breeding of games....no "genetic" diversity leads to an eventual degradation of ideas.

However, nothing is new under the sun, and nothing is created in a vacuum. We all get our ideas and inspiration from something even if we don''t consciously realize how our own education and experience has created those ideas. What gets me is that it seems like too many games are just pitiful rehashes of the same game worlds and same gameplay over and over.

Partially I think it''s for commercial reasons, as being innovative and original can be detrimental to sales (look at Battlezone or System Shock 2 for example). So publishers will only back the tried and true for fear of losing money on something that people may not recognize...forgetting of course that almost all the truly ground breaking games that were massive sellers were highly original or had innovative gameplay.

Share this post


Link to post
Share on other sites
Kevlar-X
Hmmm, good point, maybe I just need to put my nose to the computer screen and force myself to do something. Speaking of which, I still need to convert all my paper notes to XML (and translate them via XSLT) to get done with my homepage. So at least that''s a good learning opportunity for me since I''ve only been glancing at XSLT stuff...

Share this post


Link to post
Share on other sites
Flarelocke-
Interesting website from what I''ve seen so far (though I''ve only read two articles). The trick with Zen is that although it''s neat to read about it, the real truth lay in experiencing it. That''s why I really want to get back into martial arts. When I move down to South Florida in about 2 months, I''ve already scoped out two possible martial arts schools. One is an Aikido school that looks pretty authentic and the instructors don''t seem too full of themselves and the other is a choy li fut kwoon that has a fairly impressive lineage and seems like it stresses the right attitude.

The nice thing is that Aikido teaches a sort of hybrid form of Zen thanks to O-sensei''s adherence to the Omoto sect of Shintoism. I actually like O-sensei''s world view quite a bit and if you ever get a chance to read anything by Mitsugi Saotome or Kisshomaru Ueshiba, I highly recommend it. Ueshiba constantly stressed that truth is something that we innately know but it must be experienced (much as Gautama taught), and the best way to experience is it is through kannagara no michi...nature''s harmony. Choy Li Fut is also well known for being a martial art that believes strongly in keeping in touch with Chan Buddhism since the founder was taught by a Shaolin monk who made him promise to learn Buddhism before he learned any martial arts.

There''s definitely going to be a lot of quasi religious/spiritual orders, especially monastic style fighting orders in my game.

Share this post


Link to post
Share on other sites