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Guybrush1138

I can't load the bloody X file!

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Hi guys. The fact of the matter is, I have Hash Animation Master 2002, and I''ve been exporting .3ds files out of it. After that, I use conv3ds.exe to convert those into .X files. The problem is, when I try to load the files into my program, the program exits out of itself! I''m using Microsoft Visual C++ 7.0, DirectX 7.0, and the load function from "d3dfile.cpp." (I got THAT from the book CD-ROM of Teach Yourself DirectX 7.0 in 24 hours.) Somebody help me, I''m going crazy.

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Check to make sure you can load the x file in mesh viewer (mview.exe) that''s in the SDK, so you can at least determine whether the problem is the code or the data.



Development Lead, DirectX
Windows Graphics & Gaming Technology

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OK, I think I''ve isolated the problem...when all is said and done, the .x file generated has no "Material List" in the middle of the "Mesh" part. When I use the -m command line, the material in the newly created "Material List" is a blank. (White, with no texture) This is mightily frustrating...somebody help.

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