All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
33
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to General and Gameplay Programming
Battle engine..
General and Gameplay Programming
Programming
Started by
Dee
June 17, 2000 09:47 AM
9
comments, last by
Dee
23 years, 9 months ago
Prev
1
2
(current)
Danielillo
122
June 19, 2000 01:39 PM
Have you ever played Baldur''s Gate?
Altough the storyline is a crap (IMO), the combat engine was great: cuasi real-time with LOTS of strategy.
Cancel
Save
Prev
1
2
(current)
This topic is closed to new replies.
Advertisement
Popular Topics
my experience with game-dev (why most games suck)
GDNet Lounge
Is the level design for my game too boring?
Game Design and Theory
Bestl 2D game engine for starters? (that isn't Unity or Godot) [clearer question than my last post]
For Beginners
Stealth And Detection System
General and Gameplay Programming
How to fight the urge to meticulate?
Writing for Games
How can i NOT get lost and completely lose interest in the infinite sea of game development?
For Beginners
Advertisement
Recommended Tutorials
Notes on GameDev: Dave Grossman
Interviews
NY Games Conference 2008
Event Coverage
Sony C#/.NET Component Set Analysis
Engines and Middleware
A List of HTML5 Game Publishers
Business and Law
Programmer Art in Unity - 7 Techniques to Achieve Impressive Visuals Without an Artist
Visual Arts
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top