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applying texture to a terrain

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Can anyone tell me how do I apply texture to a terrain. Do i have to use a texture heightmap or is there an other way. From, Vish40

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use a tiling texture (WRAP_S, and WRAP_T enabled), and modulate it''s colour with the vertex colour. Have 2 or several tiled texture for different materials that you blend on the terrain. Could require several rendering passes.

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