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C++ versus Shockwave

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Can anyone give my some insight in the best format to develop a downloadable version of table games (checkers, blackjack, roulette, etc). We have these games now in flash but want a more robust version for download with more animation and effects. Flash apparently is too heavy. We have been looking at Shockwave, C++, thanks for the help Mark

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C++ is a language, unlike Shockwave, which is a plug-in. You won''t really write the game in C++, jsut the logic and syntax. You will use libraries in C++, such as DirectX, OpenGL, fMod, CDX, and Allegro to program the game. I would suggest C++ if you want a good game, but if you want something quick, Shockwave is your friend. The big disadvantage to Shockwave is that the person must have it on their computer.

Scott Simontis
C++ Guy

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