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Ekim_Gram

Do you need to program in Win32 to use OpenGL?

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I''m going through the OpenGL Game Programming book right now and most of these examples are done with Win32. Can I use C++ instead of Win32 programming to use OpenGL with?
There''s no town drunk here, we all take turns.

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"Win32" is the 32-bit windows platform (i.e. Windows 95 and later) it is not a language.

OpenGL happens to be cross-platform. You can use it in many languages (including C++) on many platforms (including Win32).

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Yep.
You can use it to do various things not related to the graphics API. You can also use OpenGL extensions for most of your other needs, which ever suits you.

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Yeah like cowsareevil said you can use SDL,GLUT and Allegro but you don't really have to know that much win programming to get started with OpenGL so, if you want follow this tutorial so you get a better understanding of win32 programming. click me

[edited by - FtMonkey on July 5, 2003 2:22:22 AM]

[edited by - FtMonkey on July 5, 2003 2:59:36 AM]

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