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Kryptus

My control layout - What do u think?

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I''m working on a small 3D turn-based RPG (like the final fantasy series) but i want people''s opinions on my control layout. Alright, put your hands on the keyboard and mouse and work with me here: W, A, S, D - Move character up, down, left, right Q, E - Run from battle Mouse - Move cursor and select menus, etc. L Click - Select/Confirm R Click - Cancel/Access menu when not in battle What do u think? Or what do u think needs to be improved? (by the way, i''ve done this because i dont know how to do the click and run code)

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since your writing code for the PC, why not let the users map the keys to whatever they want?

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I would have to agree with laroche but why would you have run from battle be its own key..? Isnt that usually just an option in the battle menu?

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