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halo9

color3f doesn't appear to work with gllists?

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halo9    122
It appears that calling color3f during a list creation has no effect when the list is called back later, unless I am doing something wrong. Is this true? Thanks.

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MazyNoc    122
Maybe you enable lighting before you call the displaylist? or you have an active texture, and an textureenvironment that doenst take the color in account

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