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Problem with ID3DXSprite

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Hi all, I am trying to create a pointer to the ID3DXSprite interface (in DX 9) using the D3DXCreateSprite function. I encountered a very strange error. The main Direct3D object (lpD3D) is created without any problems. The Direct3D device (lpD3DDev) is fine too. But when I call ID3DXSprite to create a pointer and save it to lpD3DSprite all 3 variables (lpD3D, lpD3DDev and lpD3DSprite) are changed to 0xfeeefeee! The code is in a DLL. Anybody have clue whats going on? Thank you, Mark D.

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