Archived

This topic is now archived and is closed to further replies.

Cybersaber

Gmax export to .3ds

Recommended Posts

Guest Anonymous Poster
I think I''ve seen a few MaxScripts on the web for exporting to various formats. Just google for gmax maxscripting.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
GMAX doesn''t suppport scripting. Out of the box you can''t go from Gmax format to 3ds.

There is a round about way to do that. Go to the GMAX home site an download the Tempest game pack. It allows for exporting to md2 format. It shouldn''t be to hard from there to find a maxscript that will import md2.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
It may be a violation of the user agreement, but since many courts have ruled that those agreement do not constitute a signed contract then no its not illegal. Maybe unethical, but not illegal.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
Gmax sure as hell supports scripting. I''ve used it just recently.

Share this post


Link to post
Share on other sites
quote:
Original post by Anonymous Poster
It may be a violation of the user agreement, but since many courts have ruled that those agreement do not constitute a signed contract then no its not illegal. Maybe unethical, but not illegal.


Just as many courts have held click-wrap EULAs to be legal and enforcable, so you could very well be in breach of contract.

Just don''t do it. Get another modeller you aren''t going to wind up in court over.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
I don''t think you much to worry about if don''t make any money on the game. Since you seem like a complete noob, I doubt you will ever complete a game much less convince some poor sap to buy it.

In then end, how could Discreet prove that you didn''t create that MD2 model in another program?

Even if they do, its on a breach of contract situation at worst, no jail time so fuck em!.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
That isn''t accurate. You don''t have to make money from the program for it to be a violation. Denial of revenue is the same as theft from a judicial stanpoint.

Also, computer businesses can be subjected to licensing audits. Even if you didn''t make the model with the program, having an unlicensed copy is piracy.

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
quote:
Original post by Anonymous Poster
That isn''t accurate. You don''t have to make money from the program for it to be a violation. Denial of revenue is the same as theft from a judicial stanpoint.


The AP didn''t say that it wasn''t a violation. He simply stated that unless your game sells you shouldn''t worry because it doesn''t make sense for a company to sue you if they can''t get any money from you. Attorney''s don''t work for free.



Also, computer businesses can be subjected to licensing audits. Even if you didn''t make the model with the program, having an unlicensed copy is piracy.


Right, big computer business, like companies with hundreds of employees, universities etc who have agreements that allow the companies to audit them. There are no laws that require a company or an individual to submit to software audit.

How would Discreet even know that someone had their software unless they had at least one legit license?

Share this post


Link to post
Share on other sites
Actually its not a viloation of the Gmax EULA to use it create content for new games. The following was taken directly from the EULA, the full text of which can be found at http://www.discreet.com/docs/products/gmax/gmax_eula.pdf:

quote:

"1. Grant of License.
a. Installation and Use.
Autodesk grants to you a personal, nonexclusive license to make and use the Software for the purpose of designing, developing, testing, and producing game content provided that you are the only individual or entity using said Software and provided that you do not modify or alter the Software.....


I interpret that to mean that content for any game, in development or not just games for which they provide game paks.

Althouth if that gets wide spread Discreet could always invoke the termination clause:

quote:
j. Termination.
This Agreement shall automatically terminate upon failure by you to comply with any of its terms.
Further, Autodesk may terminate this Agreement at any time, for any reason or for no reason.


[edited by - yspotua on July 15, 2003 5:19:52 AM]

Share this post


Link to post
Share on other sites
yspotua, I read the EULA the same way, so I actually asked discreet about it.

They definately don''t see it that way, though I''m not sure that agrees with the EULA they''re using. I suppose adding exporters could be considered ''altering the software''.

Plus, they have lawyers on retainer and I don''t.

Share this post


Link to post
Share on other sites
It doesn't really matter much since that EULA does say in couple of places that they reserve the right to change the terms of the EULA at any time. They further state they can terminate your license at anytime and for any and no reason. I guess that's the major pitfall of using 'free' closed source software...

I don't plan on using GMAX for new content, I just wanted to throw that bit of information into the discussion.

[edited by - yspotua on July 15, 2003 11:26:33 PM]

Share this post


Link to post
Share on other sites