Is combat in games a requirement?

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27 comments, last by TechnoGoth 20 years, 9 months ago
I''m curious as to what game player and developers think about combat in games. Is it possible to make and rpg, adventure, or action game. That has no combat in it? And would such a game still appeal to a wide audience?
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Hahahaha. Sim City is a big one. The Sims. Harvest Moon(A personal favorite). There are many games that don''t require combat. For an RPG i''d think that combat would be the point of the game. For an adventure or action game you could prolly get away without putting combat in it.
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no, it is not possible. i mean, by definition games must include violence of some sort. if there is no combat, it is not a video game!
--- krez ([email="krez_AT_optonline_DOT_net"]krez_AT_optonline_DOT_net[/email])
The Sims has no violence per se and is extremely popular. A Tale in the Desert has none and is also popular.
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Does the FIFA or Champ. Man. game series count as combat?
perhaps I should clarifiy a little, the are games with no combat such similuation games and sports games, and there are games that are all combat such fighting games and FPS. But what I''m interested in all the others types of games. Is combat a nessecary part? If the was an RPG/action/adventure game with no combat in it would people play it?
There have been plenty of adventure games with no violence.

I was thinking violence-free shooters would be an oxymoron too, but then I remembered PoopMUp (also that game where you throw paint at baby seals, and Super Noah''s Ark 3D.) If you consider those combat as well, I guess it is an oxymoron.
Your game will be fine as long as its interactive and fun.
Super Monkey Ball has no violence (if you only count the main game)...
There will always be conflict in a game. Everyone involved will want to win. Unless your game is so boring that noone cares and just goes afk all the time, using your game as a screensaver to prevent burn-in on their precious LCD screens and God I hope this isn''t an old topic I''m posting in.
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