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real-time games in Java?

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hey all, what would be the best way, if any, of creating real-time simulations in Java? how about Java3d or an OPENGL toolkit of some sort? Thanks, Wali

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Try LWJGL or JOGL. They''re both Java bindings to OpenGL. The advantage of LWJGL is that it doesn''t rely on AWT or Swing, both of which are generally frowned upon by game programmers. That’s what I’m currently learning. I haven’t tried JOGL yet.



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