Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

spodacus

real-time games in Java?

This topic is 5489 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hey all, what would be the best way, if any, of creating real-time simulations in Java? how about Java3d or an OPENGL toolkit of some sort? Thanks, Wali

Share this post


Link to post
Share on other sites
Advertisement
Try LWJGL or JOGL. They''re both Java bindings to OpenGL. The advantage of LWJGL is that it doesn''t rely on AWT or Swing, both of which are generally frowned upon by game programmers. That’s what I’m currently learning. I haven’t tried JOGL yet.

LWJGL:
http://java-game-lib.sourceforge.net

JOGL:
http://jogl.dev.java.net/

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!