Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

David20321

Loading mesh models on a mac

This topic is 6574 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Is there an easy way to load a mesh model into my program if i''m using a mac? I found the 3dmf-opengl tutorial at http://codenautics.com/meshwork/opengl.html but can''t figure out how to use it in my program. Can anybody help? Is there anybody here who has a mac and made a program that can import models?

Share this post


Link to post
Share on other sites
Advertisement
Hmm, I too found the 3DMF file loader confusing and haven''t yet used it. I don''t have a good modeling program so I wrote my own simple model format and model things that way. If anybody has had better luck than us, let us know. I also want to make it cross platform, can I use Quesa in conjunction with the 3DMF loader?

Morgan

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!