Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

RedG3

Michael Stiller help with Duel

This topic is 5486 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hey Michael, I need some help with Duel. I downloaded it and extracted it to my desktop. When i tried to run the application, not changing any code or anything it says this. Extension not supported: GL_NV_register_combiners. Is there some libraries or something that i need to have that i havent downloaded?

Share this post


Link to post
Share on other sites
Advertisement
I''m gonna take a guess here:

You don''t have an NVidia graphics card, or if you do, it''s not a newer one.

GL extensions are generally added by third parties through their drivers to expose their nifty new features to OpenGL. "GL_NV_register_combiners" sounds an awful lot like an NVidia extension to me, possibly something to do with shader registers.

Could be wrong.

But a google search says I''m not, mostly. It has something to do with "computing fragment colors". Whatever that means.

Share this post


Link to post
Share on other sites
ur right,
i have an ati radeon 9700, not an nvidia. is there any way around that?

Share this post


Link to post
Share on other sites
ATI has created their own interface for pixel / vertex shaders. Also the ARB has agreed on a standard set of extensions for pixel/vertex shaders, but only the latest graphics cards support the extensions ( Geforce FX and Radeon 9700 and up ).

Share this post


Link to post
Share on other sites
so shouldnt i be able to support it if i have a radeon 9700 with the latest catalyst drivers?

Share this post


Link to post
Share on other sites
Yes, you should, but the problem is very few people have the latest video cards, so you''ll still have to implement methods using nVidia''s and ATI''s extensions, otherwise your program will drop to software mode and run painfully slow.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!