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Gandalf

Load a bitmap created from a resource file

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How to use a bitmap loaded from a Visal Studio resource file, stored as a HBITMAP with the function glTexImage2D() ? I can´t get the arguments to be correct. I know that my HBITMAP object is correct. Gandalf the White

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i wrote a little program to get round this problem, its called
Gfx2Tex and can be found at
http://freespace.virginnet.co.uk/al.braidwood/

hope it helps

alistair

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the main page is:
http://freespace.virginnet.co.uk/al.braidwood/default.htm

it should work...sometimes the host is a bit flakey...try at different times and you should get it to work

anyone know a good (free) place to set up a site?

alistair

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Guest Anonymous Poster
www.angelfire.com is pretty good

if they don''t suit your needs, goto http://www.hostsearch.com/ and search for what you want.

If all these errors are so fatal, why am I still alive?

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