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Streaming DSound is a pain...

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Streaming DSound is a pain...so could someone help me out? 1. Is there a way of wrapping the code for streaming direct sound into a class? ....I''ll think of more problems along the way. ------------------------ Captured Reality.

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Ya, in one of Andre LaMoth's books (I think Tricks of the Windows Game Programming Guru's) He creats a simple wrapper for DirectSound and DirectMusic. If it's legal I send you the source. It's in C++.

JoeMont001@aol.com

Edited by - Julio on June 19, 2000 3:58:19 PM

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