Opengl, console and hud
Ok I''m still deciding which to use dx or opengl. Right now I''m leaning toward opengl but I have a question with the functionality of OpenGl.
Is it possible to create a console or a hud with openGl? I know people do this so what is the techique behind this
You can learn about it in quake source code or at http://www.gamedev.net/opengl/glconsole.html (druid-''s GLJournal). I know there is more tutorials about console stuff but...
See you.
See you.
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