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HIGH QUALITY RENDER - DIRECT3D

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Hi, I''m new in this forum. I used the SDK DX9 tutorial by import .x files, but I noticed that Mesh Viewer (in DirectX Utilities) shows a higher quality render (textures are smoother). Would anybody know what resources Mesh Viewer uses to smooth textures? Sorry about my poor English (I am Brazilian). Thanks.

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Most probably, it''s the texture filter, switch to linear filtering instead of point filtering:
SetSamplerState( 0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR );
SetSamplerState( 0, D3DSAMP_MINFITLER, D3DTEXF_LINEAR );


Peace,
Muhammad Haggag

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