HIGH QUALITY RENDER - DIRECT3D
Hi, I''m new in this forum.
I used the SDK DX9 tutorial by import .x files, but I noticed that Mesh Viewer (in DirectX Utilities) shows a higher quality render (textures are smoother). Would anybody know what resources Mesh Viewer uses to smooth textures?
Sorry about my poor English (I am Brazilian).
Thanks.
Most probably, it''s the texture filter, switch to linear filtering instead of point filtering:
Peace,
Muhammad Haggag
SetSamplerState( 0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR );SetSamplerState( 0, D3DSAMP_MINFITLER, D3DTEXF_LINEAR );
Peace,
Muhammad Haggag
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