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BGCJR

3d Model Editor

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Updated on 7/26/2003. DownLoad Load TGA texture skin in File Menu. Add and Edit Bones. Tex Coordinates and Skin Editor updated. BackDrops for each viewtype. Working on Vertices attach to bone, control bones, and an bone animator. FeedBack and bug list, please. Bobby

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Yeah, but how original can i be? verts, tris, bones.

The specs are in flux. Depending on how each step goes.
Just now, i added save bone data to the format.

I''m planning on Quats Rotations saved from Animation frames.
So, all you just need is do is slerp to the next desired frame.

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