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Question about Low Level Wave Audio

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Hi, I just finished a wave audio object to use for my game and everything seems to work well. I want to add a routine to loop the playback but I''m running into some trouble. Are you familiar with the functions "waveOutWrite()", "waveOutPause()", etc. If you are then maybe you can help me out. I need to know the best way to loop wave audio using this API. You help will be very much appreciated. Hey, don''t forget to visit my page... by clicking here!

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