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uray

fastest finished game you ever create

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My 7D engine for DOS, DirectX Win32, and OpenGL Linux.

8 seconds. Give or take a second. Beat that be-yatch.

Or Breakout, about 3 days. My first C Win32 GDI game a couple months ago.

Phil P

[edited by - PhilVaz on July 26, 2003 5:57:00 PM]

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Not quite a game, but...

Fortune teller, with complete random sentence generation (grammar rules) and using a small textfile database of words and sentence forms, and including entering of enough words for about 300 unique, grammatically correct sentences:

Less than 30 minutes.

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Guess a number (Caml, 5 minutes, including AI)
Scarab gameplay test (C, DOS, 2 Hours, including 20 levels)
TicTacToe (C++, DirectDraw, 3 hours)
Tetris-Like (C++, DirectDraw, 30 hours)
Scarab (C++, Extatica Engine, estimated 70 hours, 30 so far)

ToohrVyk

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