Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

headshot

reusable stuff in VC++

This topic is 5442 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

instead of "stuff i wanted to use "templates," but i figured that someone might think i meant c++ templates, but anyway i was fiddling around with HTML the other day and the program i was using had the ability to reuse a base file that would already have your basic site lay-out, then you just need to fill in the stuff thats sets this page apart. i wanted to know if VC++ had a option like this, lets say that you would have a template file that would have all the #includes and other initializing already there, and you just rite the code for that file with out having to type 80 #includes another idea was that if every time to start a project there would be files already in your project, this would save from adding the same directX library over and over again. i didn''t see this there but i would like to know if it is possible?

Share this post


Link to post
Share on other sites
Advertisement
I think there''s some way for you to write your own AppWizard. =) I don''t know if this is what you mean, though.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!