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SSJGaz

Win 32 Vs Console (C++)

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I''v stared to write a game in console but i think that it may be a waste of time if i can just skip console and go stright into Win32. What are the differences of the code? could i use what i allready have and transfare it across to a Win32 platform with minimal tweaks or would i have to completely start over? Thx in advance

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I thought the same thing...but I went and got a taste of Win32 and it isn't so hard. Everything goes around C++ mainly...learn the basics in a Console App and then move on... ;-)

And do like I am...never start a project and not finish it...im still playing with this TicTacToe game. I need to figure out a way to get the AI working correctly...

[edited by - DarkWhoppy on July 27, 2003 5:25:53 PM]

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could i still use the code that i allready have in console in a win32 ap cause i been working on it for 2 days, 38hrs work and 4hrs sleep

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Hehe, you sound like me...once I start something I don''t wanna peel myself away from the PC until its finished. I have had about 6 hrs sleep and still can''t get this Tic-Tac-Toe AI to work correctly. But Win32 is way different than a Console. Win32 is for programming a Windows environment.

Example of how they are different:

WinMain --for Win32

main() --for a console

Go to this site and look at their tutorials...
www.gametutorials.com

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Before moving on to anything, be sure that you know structures, pointers etc...
quote:

Example of how they are different:

WinMain --for Win32

main() --for a console


You can''t fairly say that console and windows programming is in any way similar.

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quote:
Original post by Arild Fines
A console application is a Win32 application.



AnkhSVN - A Visual Studio .NET Addin for the Subversion version control system.


What do you mean by that?

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The console that you see in windows is not actually dos, it's just a 32-bit text shell for windows. While it may not look like it, a console application under (modern) windows is actually still a Win32 application.

[edited by - SysOp_1101 on July 27, 2003 11:14:20 PM]

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